Cookies & Captains
12th Jun 2014, 12:00 AM in
The Corbomite Maneuver
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These are the Voyages
Seize the Plot
Next Best Thing to a Tavern
Because Plots are Never Dangerous
It Pays to be Suspicious
Set Phasers to "Blow Everything Up"
This Is What You Get For Following the Plot
In Which Spock Pauses to Draw in a Time of Need
Even More Imaginary Than Usual
Roll to Intimidate Probability
Ima Firin' My Phasers
What If I Disbelieve my Own Existence?
Somehow This Sounds Familiar
You Had to Give Her Ideas
I Am Commandeering this Enterprise
There Probably Won't be Consequences
Escape into Nowhereland
Charisma is More Important than Life Itself
And That's Really the Only Important Thing
Fool Me Twice
Let Me Just Carve It In Stone
The Coolness Outweighs the Potential Misuses
You Can Worry Now
Let's Play "Read the DM's Mind Instead of Being In Character for Once"
A Flair for the Dramatic
Hey Doc, Watch This
A God Am I
Priority One: Obtain Decent Snacks
In Which a Plan is Discussed
In Which the Plan Goes Awry
In Which the Plan is Salvaged
The Difference is not Always Obvious
And then I Dramatically make a Speech about Absolute Power
Into the Fire
It's, like, Bad in a Good Way
Can't Argue with That Logic
The Diety is Questioned
Don't Interrupt, Please and Thank You
That's Either Kind of Deep or Exceptionally Shallow
It Almost Makes Conflict Sound Positive
Honor Your Fallen Comrades! Honor them!
Return of the Snacks
The Rubik's Cube of Doom
Meanwhile, In Sickbay
Cookies & Captains
Who Needs Subtlety?
The Most Compelling Argument
It's One of These Polygons, Anyway
Destruction of the Dreaded Rubik's Cube
Attack of the Health Food
No Sense of Scale
He's not Exactly Wrong
Ten Minutes After These Ten Minutes
Emergency Meeting Time
In Search of Fun
Save My Place
Load My Place
12th Jun 2014, 12:00 AM
You know, this episode is MUCH more normal than the previous two. Sure, Uhura's wearing command gold and the main plot revolves around encountering strange geometric solids in space, but they have Bones now. Having him replace that random doctor from last time goes a long way towards making this feel like a proper Star Trek episode.
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12th Jun 2014, 11:04 AM
I say again, "Let us drink trwanya."
This episode is a PRIME example of what MST3K's crow referred to as "No moral theatre."
Not that I'm disagreeing with you, given that the WRITING being normal isn't what you were talking about, and rather the set, world, and canon! stuff.
Besides, I'm just some random guy on the internet. What do I know?
Oh, and I can't describe how happy I am that this comic updates weekdays - at least I think it does, is there a posted update schedule? - because this comic is awesome.
12th Jun 2014, 11:30 PM
I will say that it doesn't work very well as a story. I can't tell you what the point of it is, or why they suddenly trust the alien at the end. But at the same time, it does do a fair amount to establish the core characters, especially Kirk. I think all the main crewmen other than maybe Scotty and Uhura get a few lines or actions that are significant. Even Yeoman Rand gets her moment. In that sense, it's at least useful as an introduction to the crew and their captain.
And yes, this comic updates every weekday. Usually. I'll post a notice if anything happens to prevent an update. I really should add an about section with this information...
12th Jun 2014, 11:05 AM
Terrence, I'm sure no-one could mistake you for those things. Don't worry about it.
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