It's, like, Bad in a Good Way

12th May 2014, 12:00 AM in Where No Man Has Gone Before
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It's, like, Bad in a Good Way
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Author Notes:

Apprenticebard 12th May 2014, 12:00 AM edit delete
We're baaaack. How exciting. The end of the school year is a terrible time full of weeping an gnashing of teeth.

Always introduce moral dilemmas in your games. 90% of the time your players will not see them as dilemmas at all, but that's OK. They'll make up for it later by finding dilemmas where there aren't supposed to be any.

Also, apparently Star Wars is a thing in this world. I'm kind of concerned about the state of SF without Star Trek's influence, but at least they have that.
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Comments:

plymayer 12th May 2014, 3:41 AM edit delete reply
plymayer
There is room enough for Star Wars and Star Trek and many many more.