The Difference is not Always Obvious

2nd May 2014, 12:00 AM in Where No Man Has Gone Before
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The Difference is not Always Obvious
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Apprenticebard 2nd May 2014, 12:00 AM edit delete
Despite the title, the difference between goodness and weakness is usually pretty obvious, since neutrality is almost by definition the easiest option. You're fueled by self-preservation and a desire for self-gain, but you don't misbehave badly enough to attract the ire of any would-be heroes. Refusing to take the equipment would certainly be harder.

Of course, if he's aiming for goodness, the lives of four hundred crewmen are probably somewhat more important than respecting people's mining equipment. But that's the sort of call Alex has got to make for himself.

(But if were talking about canon!Kirk's decisions, he's really got no choice here. Without fixing the ship, they couldn't break free of Delta Vega's atmosphere at all.)
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The Chessmaster 2nd May 2014, 1:15 AM edit delete reply
The Chessmaster
The problem with alignments is that people will usually aim for a convenient alignment, and then instead of changing alignments as they start killing their allies and selling their corpses to necromancers, go to great lengths to justify their actions. Even if some people will deal with not being good, jumping from neutrality to evil is the part pretty much nobody will accept.

Probably doesn't help that most players view evil as kicking every puppy you see, and neutral as murdering someone to get their wallet. And it especially doesn't help that most players view good as not directly killing anyone on a regular basis.
The Chessmaster 2nd May 2014, 2:52 PM edit delete reply
The Chessmaster
Oh, and Kirk's neutral good? He should have made himself chaotic good. Any player worth their salt knows that a lawful alignment is just five more minutes without that nice idol the temple is so proud of.
guy 11th Jun 2014, 12:33 PM edit delete reply
Good is not weak, but strong. Because it's always harder to do the right thing then it is to take the easy way out.
19thsentry 7th Oct 2017, 11:45 AM edit delete reply
That power trip is incredible. Also, have they considered that Doc's hungry? You aren't you when you're hungry. I have no actual commentary, it's just snarky one-liners. Like me when I actually play D&D.