Let's Play "Read the DM's Mind Instead of Being In Character for Once"

22nd Apr 2014, 12:00 AM in Where No Man Has Gone Before
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Let's Play "Read the DM's Mind Instead of Being In Character for Once"
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Author Notes:

Apprenticebard 22nd Apr 2014, 12:00 AM edit delete
You COULD think about what your characters would do in this situation. Or you could eschew natural character-driven decisions in favor of chasing whatever the DM seems to think is important. Hopefully they both lead to the same thing. Eventually.
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Comments:

plymayer 22nd Apr 2014, 12:49 AM edit delete reply
plymayer
Go with your instinct.
The Chessmaster 22nd Apr 2014, 1:58 PM edit delete reply
The Chessmaster
And then, of course, there's what real players would do: Go do whatever you feel like, whether or not your character or DM wants it. Seriously, that's half the fun of the game sometimes.
Apprenticebard 22nd Apr 2014, 5:16 PM edit delete reply
Something like eighty-nine percent of the time. Especially when you have spotted an opportunity to do something marvelously, spectacularly, and memorably ridiculous.
Disloyal Subject 5th Jun 2014, 12:51 AM edit delete reply
Disloyal Subject
That's why certifiably mad characters are fun: ridiculous decisions are perfectly in-character! I bit a painting's lips off while avoiding its laser eyes, for crying out loud! (I know I just mentioned that a few pages ago, but it may take me a while to top it.)